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Hospitals are buildings which recover wellness. One region can have a maximum of one hospital, and it can only be implemented by the ruling government. If the region where is the hospital is conquered, hospital quality decreases by 1.

Health Recovery Edit

A Hospital of different quality recovers different amount of wellness as can be seen in the table bellow. Each citizen can use a hospital only once per day. The first hospital used is the one which will recover wellness. A citizen cannot use any other hospital during the given day. Citizen must be located in a region where is the hospital located in order to use it.

Q1 Hospital Q2 Hospital Q3 Hospital Q4 Hospital Q5 Hospital
10 20 30 40 50

Healing Edit

You can use hospital only if you fought that day. Go to your region page. You will see is there a hospital in that region and what quality. To use it click on hospital icon with a red cross flashing over it.

Heal

Construction Edit

A Hospital is a building and as such it requires wood as the raw material. Constructing a hospital can be a daunting task as it can take a lot of build points as shown in the table bellow. In order to make up for this massive task, the most amount of worker you can have constructing a hospital before receiving a productivity penalty is 25. Workers building a hospital will require and improve their construction skill.

Wood Consumed for construction

Q1 Q2 Q3 Q4 Q5
2000 4000 6000 8000 10000

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